Grim Tales: Threads of Destiny Game Review

Grim Tales: Threads of Destiny Game Review
Game Developer: Elephant Games
Game Genres: Adventure, Hidden Object, Puzzle


Game Series

“Threads of Destiny” is the ninth installment of “Grim Tales” game series. Previous installment of this series as follows: The Bride; The Legacy; The Wishes; The Stone Queen; Bloody Mary; The Vengeance; Color of Fright; The Final Suspect.

Game Storyline

Summary Excerpt from the game’s store page over at Big Fish Games:

New evidence has come to light that will prove who killed Jackie’s parents over 20 years ago. Now that you have something that belonged to them, you can travel back in time to discover what really happened that fateful night and try to save them from a dangerous serial killer. But beware; a dark force is watching your every move, and it is determined to keep you from changing their fates. You’ll have to think quickly if you want to cheat Death and come back alive!

Game Visual/Audio

There isn’t much can be said about the game’s visuals asides from that they’re nicely done. Pretty much the same thing can be said about the game’s audio. The visual and audio can be adjusted in the game’s option menu.

Gameplay

There are four different game difficulty modes to choose from: Casual, Advanced, Hardcore and Custom.

All cinematic and dialogue scenes can be skipped without sitting right through them.

There’s an option to lock the inventory panel in place to keep it stationary.

There are interactive items in the game, they’re marked with a symbol, but sometimes these interactive items do require extra items before they can be interact with.

The diary keep tracks of all the story events’ in the game. However, it isn’t readily available because it can be only accessed through the map.

The interactive map allows the player to fast travel between each location quickly. It also indicates there are tasks that needs to be done at certain locations. However, it isn’t readily available at the start of the game. New maps of other locations is given at some point in the game.

Most of the hidden object scenes consists of the following: traditional word lists, find “X” amount of an item, place items back. Some of them do require little or no interaction.

Most of the game’s puzzles are rather easy to solve without much difficulty. For most of the there’s a reset button but for all of them there’s a skip button. These two features are only present in “Casual” game difficulty mode.

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