Midnight Calling: Anabel Game Review

Midnight Calling: Anabel Game Review
Game Developer: Elephant Games
Game Genres: Adventure, Hidden Object, Puzzle


Game Storyline

Summary Excerpt from the game’s store page over at Big Fish Games:

The castle calls… Fans of the blockbuster game Midnight Castle will thrill to Elephant Games’ prequel! You play as lovable vamp Anabel this time. Your father Henry disappeared years ago, but he’s been calling you in your dreams. Travel back to your hometown to save your father and learn the castle’s hidden secrets! A batty sidekick, loads of silhouette and listed hidden-object puzzles, morphing objects, and collectibles make this a not-to-be-missed adventure!

Game Visual/Audio

There isn’t much can be said about the game’s visuals asides from that they’re nicely well done. Pretty much the same thing can be said about the game’s audio. The visual and audio can be adjusted in the game’s option menu.

Gameplay

There are four different game difficulty modes to choose from: Casual, Advanced, Hardcore and Custom.

There’s an option to lock the inventory panel in place to keep it stationary.

There are interactive items in the game, they’re marked with a symbol, but sometimes these interactive items do require extra items before they can be interact with.

The diary can be only accessed through the map. Records all story events in the game.

The interactive map allows the player to fast travel between each location quickly. It also indicates there are tasks that needs to be done at certain locations.

There is a helper in this game, a bat, it helps complete certain tasks for the character.

Most of the hidden object scenes consists of find pairs, picture items, traditional word list, shadow items. Some of them do require little or no interaction.

Most of the game’s puzzles are rather easy to solve without much difficulty. For most of the there’s a reset button but for all of them there’s a skip button. These two features are only present in “Casual” game difficulty mode.

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