Dark Dimension: Shadow Pirouette Game Review
Game Developer: Daily Magic Productions
Game Genres: Adventure, Hidden Object, Puzzle
“Shadow Pirouette” is the sixth installment of “Dark Dimension.” Previous installments as follows: City of Fog, Wax Beauty, City of Ash and Somber Song.
There isn’t much can be said about the game’s visuals asides from that they’re well done. Pretty much the same thing can be said about the game’s audio. The visual and audio can be adjusted in the game’s option menu.
The cinematic scenes can be watched over again via journal notebook.
There are four different game difficulty modes to choose from: Casual, Advanced, Hard and Custom.
There’s an option to lock the inventory panel in place to keep it stationary.
There are interactive items in the game, they’re marked with a symbol, but sometimes these interactive items do require extra items before they can be interact with.
The journal records all game’s objectives and story events.
The interactive map allows the player to fast travel between each location quickly. It also indicates there are tasks that needs to be done at certain locations. But it isn’t given right away at the start of the game. The map can accessed through the journal notebook only.
Magical Lantern a device is used to chase away the shadows. It isn’t given away at the start of the game. This similiar concept was also introduced in Eipix Entertainment’s game called “Myths of the World: The Whispering Marsh.”
Most of the hidden object scenes consists of traditional word lists, shadow items, find “x” amount. Some of them do require little or no interaction.
Most of the game’s puzzles are rather easy to solve without much difficulty. For most of the there’s a reset button but for all of them there’s a skip button. These two features are only present in “Casual” game difficulty mode.